Tutorials

Glass Shattering

Level: Intermediate
Software: Maya

In this tutorial we will explore using Maya ncloth to create Glass Shattering Effect.

Step 1 – Let’s start by creating a polygonal plane with the default setting

Step 1

Step 2 – Using the cut face tool cut the plane randomly,

Depending on the chunks you need … something like this

Step 2

Step 3 – Select the Plane , Polygon –>Mesh –>Triangulate

Step 3

Next, select all the Edges & detach component, Edit Mesh –>Detach Component.

Step 3 continued

With this all the vertex / edges will be spilt

Step 4 – Select the Plane and make it a nCloth Mesh. Then, nDynamics –> nMesh –> Create nCloth

Step 4

By doing, nclothShape node and nucleus node will be created for the Plane.

In the nucleus node, set the gravity value to ‘0’.

Step 4 continued

Step 5Extrude the plane by selecting all the face, to make it thicker like a glass material

Step 5

Step 6 – Create a Sphere and make it a Passive Collider

Step 6

Next Translate in Y : 1 and set a Key at frame 1

Step 6 continued

At frame 24 set key to Translate Y : -1
Now the sphere is animated in Y direction.
Before playing the animation ,select both the objects , create New ncache

Ncache –> create New ncache

That’s it …
Play the animation … use mental ray dielectric Material as a glass shader …

Step 6 continued

Final Output

Final Output

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Source courtesy of Azhagu Raj Pandian, Dreams in 3D

Posted on 9 December, 2011, in Compositing & FX, Tutorials and tagged , , , , , , , , , , , . Bookmark the permalink. Leave a comment.

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